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Mario Golf: Super Rush Review - Leisurely Chaos Outside, the players must avoid a Boo guarding the flagpole. Mario should grab it and then fall onto one of the moving platforms leading to the exit. The next chamber is similar to the first one, except that the hidden area behind the wall contains a Coin Block instead of a Star Coin, and a rope is extended on the ceiling.
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At the end of this area is another Star Coin hidden below the door. Once there, the players must climb up poles while avoiding Boos. At the end of the path is another fake door, but there is a hidden area in the wall containing the actual door leading to the next room. The players should go up the staircase while some Obake Stands and confronting two Boos. Behind the starting point is a wall with a hidden area with the first Star Coin inside. When the level starts, a door can be seen however, if the players attempt to enter, Boos laugh and the door disappears, leaving a coin behind. Completing this level is not required to advance in the game, but doing so unlocks a red Toad House. Removed duplicate Audio Log from Flight Deckįixed Softlock in Research Level by making Elevator Lobby doors and Circuit Breaker Room door always open if that Quadrant has power disabled.It also introduces a new enemy, the Obake Stand. Items can be bound to the hotbar by pressing a hotbar hotkey while mousing over the item.īalance tweaks to Maintenance Cyberspace Level
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Minipistol Burst-Fire Modkit shoots three rounds instead of two, and can be toggled on/off.īio-Tanks that are destroyed will stop generating hazards after a short duration. Improved ragdoll behavior on Human Corpse attached to Cortex Reaver.įix for weapons with installed Modkits not always showing their attachments properly.įix Magnum laser sight FX not working properly when loading a save with it enabled.įix elevator music not stopping when the player dies in an elevator and respawns on another level.įix for Audio Log Portrait disappearing in certain cases.įix for game pausing unexpectedly after loading a game.įix equipment soft-lock that could occur when dying while arming an explosive.įix equipment soft-lock when saving and loading while focusing on a puzzle.Ĭredit Machines will dispense Tri-Credits when a Finance Chip is used on them.īroadcast Monitors can now be shattered when attacked.
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Improved grenade rolling behavior when thrown. Fixed a crash that could occur when entering Flight Deck with older DX11 versions.įixed a crash that could occur when exiting Maintenance Cyberspace.įixed a crash that could occur when playing Grove Chess.įixed Ragdolls to not fall into place when loading into levels or saves
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